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Author Topic: DOWNLOAD PATCH :) v1.01  (Read 2347 times)
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Falcon
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« on: May 22, 2004, 10:28:39 AM »

 http://ftp://www.clanbase.com/pub/battlefield_vietnam_patch_v1%5B1%5D.01.exe' target='_blank'>http://ftp://www.clanbase.com/pub/battlefield_vi...1%5B1%5D.01.exe

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Viper
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« Reply #1 on: May 22, 2004, 11:41:56 AM »

 ==================================================================
Battlefield Vietnam™ v1.01
Read Me File
April 28, 2004
==================================================================
SERVER FIXES
-General optimizations to reduce server lag.
-CDkey hash added to game.listplayers output.
   -game.listPlayers uses the new format:
   #Id: - is remote ip: : hash:
-Gamespy port setting fixed.
   game.gameSpyPort    - now working
    game.gameSpyLANPort   - now working
   game.ASEPort      - removed (not supported by ASE)
-All Seeing Eye updated.
   -Battlefield Vientam games no longer appear in Battlefield 1942
   ASE list.
   -Player details should appear correctly in ASE server list.

CLIENT FIXES
-Sort by Ping fixed in Server Browser.
-Scrollbar fixed in Server Browser.
-Player number now displays properly if more than 10000 players.
-Soldier prediction fixed to remove jerky movements when walking/jumping.
-M60 removed from the LAW kit and replaced with M14.
-M60 and RPD min/max bullet deviation increased when standing/moving.
-M60 and RPD max bullet deviation decreased slightly when prone.
-Rate of fire and velocity of M60/RPD adjusted.
-Player movement speeds on Heavy Assault kits reduced slightly.
-Network overhead of vehicle engines and airlifting significantly reduced.
-Added minimap warning icon when enemies are within capture radius of an
 opposing team flag.
-The Dedicated Server option in the Multiplayer -> Create Game menu has been
 removed to fix potential issues with Punkbuster.  Non dedicated Internet servers
 started from this menu will no longer use Punkbuster.  As a result of these
 changes, Punkbuster can only be enabled when using the Standalone Dedicated Server.  
 The required exe's have been included in the client 1.01 patch.



 
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Viper
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« Reply #2 on: May 22, 2004, 11:45:05 AM »

 If That's Not Enough For You, We Have More!
DICE has been hard at work creating more content and adding features for future updates of Battlefield Vietnam. Coming up next in the Vietnam 1.1 update will be many new features for Battlefield Vietnam, including a voting GUI, enhancements to the 3D Map and more server options such as the Orbit cam and more.

To tease you a bit, today we are featuring two new air vehicles that will appear for the first time in "The Defense of Con Thien", DICE's first official free map for Battlefield Vietnam, also due in the 1.1 update.

Choppers
Up first is the OH-6 Loach, a Scout helicopter used by the US in the Vietnam conflict. Seen below hovering over a broken bridge, the Loach is quicker and more agile than any other helicopter included in BFV and carries both a pilot and an armed passenger. The pilot has access to a pair of chain guns which serve as the Loach's primary weapon and can place artillery strike markers (or cameras) with the secondary fire. Any friendly artilleryman can home in on these markers using the artillery piece's secondary fire.






To counter this new US helicopter, the NVA will have access to the KA-25 "Hormone" attack helicopter. Originally designed as a sub-hunter, the "Hormone" (seen below) was adapted later in the war as a ground attack chopper. In BFV it is equipped with chain guns (usable by the pilot), radar and heat-seeking missiles (usable by the "co-pilot"). Faster and more maneuverable than the MI-8 "Hinds", these should be a real treat to fly for any veteran pilot.






Keep watching this space for more information on the 1.1 update and "The Defense of Con Thien" as we move into Summer.

From EAComMike and the rest of the Batlefield team, enjoy the 1.01 Update and Rock n' Roll Private!
 
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Kilraven
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« Reply #3 on: May 22, 2004, 11:51:52 AM »

 Well the ping sort works.....and the M60 is much less effective....or is that just my aim?  Shocked  
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SgtBiscuit
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« Reply #4 on: May 22, 2004, 12:05:29 PM »

 did somebody say something ??








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jason
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« Reply #5 on: May 23, 2004, 12:10:59 AM »

 server's up
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Falcon
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« Reply #6 on: May 23, 2004, 11:11:34 AM »

 Still think they need to give a gun to the nva with the rpgs :@ fecking pistol is pathetic against a m60 Sad

and the spray of the m60 is crazy. you could shoot a tank on all sides because  of its random bullets
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Viper
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« Reply #7 on: May 23, 2004, 11:23:26 AM »

 try kneeling when you fire - it becomes nice and accurate again.

But on the move it is really ineffective now, the RPG's fone the same way, giving the NVA AK47 the best weapon position in the game. Now I really like that gun
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___________________________________________________________
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- GeIL 2GB (2x1GB) DDR PC3200 CAS2.5 Dual Channel Kit
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- Coolermaster Black WaveMaster Case
- Tagan TG580-U15 580W ATX2.01 Easycon SLi Compliant Modular Silent PSU


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